摘要
Basedonavirtualsphericallightsourcemethod,thispaperpresentsanimprovedvirtualsphericallightsapproachforglossyilluminationbymodifyingareflectionrenderequation.First,inordertokeepprimitivesphericallights,itusesnon-zerosolidangleintegrationinsteadofageometricitemoftraditionalInstantRadiosityarithmetic.Second,theformulamodeforthelightenergyallocationofVSLsisimprovedbytheenergydistribution,inwhichtheradiusofsphereisreplacedbytheradiusofinscribedcirclegeneratedbythetangenttothenon-zerosolidangleofcone.Third,thesimilarfunctionofjudgingtwopointvisibilitytakesplaceofacosinetermintheapproximateequationsoftheVSLs.Experimentsshowthatblurringordisappearingphenomenonthatappearinpartofright-anglesurfacesceneisavoided.
出版日期
2015年01月11日(中国期刊网平台首次上网日期,不代表论文的发表时间)